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Festool STF 80x133 RU2/50 Schleifstreifen Rubin 2 P40 80 x 133 mm 50 Stk. ( 499046 ) für Rutscher RTS 400, RTSC 400, RS 400, RS 4, LS 130

Marsoni M251S
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Festool STF 80x133 RU2/50 Schleifstreifen Rubin 2 P40 80 x 133 mm 50 Stk. ( 499046 ) für Rutscher RTS 400, RTSC 400, RS 400, RS 4, LS 130Lieferumfang: 50x Festool STF 80x133 Schleifstreifen Rubin 2 Produktbeschreibung: Die Festool STF 80x133 Schleifstreifen Rubin 2 besitzen eine 40er Krnung und einen Durchmesser von 80 x 133 mm. Das Hochleistungsschleifmittel fr welches fr Holzwerkstoffe konzipiert wurde besitzt eine hohe Standzeit und verspricht einen schnellen Abtrag. Sie eignen sich optimal fr vorbereitende Schleifarbeiten zum Lackieren oder len beim Schreiner, Tischler, Maler und
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4.6 ★★★★★
Based on 1403 reviews
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Colton H Briggs
Omaha, US
★★★★★ 5
Good condition Amazing read.
Format: Paperback
Amazing book shipped in good condition which is surprising since it's a paper back and most my books I got from Amazon have at least a little damage from shipping. Definitely pick up this book if you make games.
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Reviewed in the United States on April 14, 2026
M
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Mike
Carnegie, US
★★★★★ 5
Really good
Format: Paperback
Awesome stuff
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Reviewed in the United States on February 14, 2026
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J. Hume
West Palm Beach, US
★★★★★ 5
My 22 year-old grandson was incredibly happy with this gift!
Format: Paperback
I can't write a meaningful review of the content of this book, because I don't begin to understand it, however, it was one of the things my grandson requested for his 22nd birthday, and he seemed thrilled to get it and he tells me it's a great book, so I can say whole heartedly, this is a terrific birthday gift for anyone who's into computer games.
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Reviewed in the United States on October 3, 2024
A
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Amazon Customer
Lexington, US
★★★★★ 5
As described and I think great value
Format: Paperback
Great book and condition with fast shipping
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Reviewed in the United States on June 4, 2025
T
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Tim Beaudet
Natrona Heights, US
★★★★★ 4
More Theory than Actionable Advice on Game Design
Format: Paperback
Not a bad book, but not what I expected going in. I read this for a bookclub like event on twitch. I thought there was going to be actionable advice. Like 'do X to make Y feel". The introduction points out that the book is not about the emotional feelings a player receives from games, and this is true. The book DOES provide a language for discussing game design at a more academic level. It is about the theory of how a game feels, and while I didn't agree with everything Steve wrote it was easy enough to follow the thoughts.
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Reviewed in the United States on June 16, 2025

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